25: Slay the Spire with Anthony Giovannetti
Sun, 18 Aug 2019 01:45:23 +0000
Megacrit’s Anthony Giovannetti sits down with us to dive deep into the iterative design process of his hit roguelike deckbuilder, Slay the Spire.
Things we discussed:
GDC talk - Slay the Spire: Metrics Drive Design and Balance
Why Revealing All is the Secret of Slay the Spire's Success
How Slay the Spire's Original Interface Almost Killed the Game